How to beat anyone at Rock Paper Scissors (Stein Schere Papier)

March 10th, 2010

rps.jpg

(Noch mal zum Verständnis: “Rock Paper Scissors” [RPS] ist bei uns auch bekannt als “Stein Schere Papier“)

Bei meinem letzten “RPS” PrivatWettkampf in Berlin viel es mir wieder ein… Ich hatte da ja mal einen Artikel vorbereitet… zu der Zeit beschäftigte ich mich mit “Real-Life Hacks” und war der Meinung das in RPS immer zu gewinnen quasi dazu zählte… Ich veröffentliche aus aktuellem Anlass jetzt einfach mal den Text mit dem ich die hohe Kunst des Spiels erlernt habe ;)

How to beat anyone at Rock Paper Scissors

With the 2006 World Rock Paper Scissors Championships coming up in November in Toronto and $10,000.00 on the line (not to mention bragging rights of being able to call yourself “World Champion of RPS”), trying to get some sort of edge on your competition is becoming a focal point for a lot of players.

Little bit of background. Contrary to what you might think RPS is not simply a game of luck or chance. While it is true that from a mathematical perspective the ‘optimum’ strategy is to play randomly, it still is not a winning strategy for two reasons. First, ‘optimum’ in this case means you should win, lose and draw an equal number of times (hardly a winning strategy over the long term). Second, Humans, try as they might, are terrible at trying to be random, in fact often humans in trying to approximate randomness become quite predictable. So knowing that there is always something motivating your opponent’s actions, there are a couple of tricks and techniques that you can use to tip the balance in your favour.

The secret to winning at RPS

Basically, there are two ways to win at RPS. First is to take one throw away from your opponent options. ie – If you can get your opponent to not play rock, then you can safely go with scissors as it will win against paper and stalemate against itself. Seems impossible right? Not if you know the subtle ways you can manipulate someone. The art is to not let them know you are eliminating one of their options. The second way is to force you opponent into making a predictable move. Obviously, the key is that it has to be done without them realizing that you are manipulating them.

Most of the following techniques use variations on these basic principles. How well it works for you depends upon how well you can subtly manipulate your opponent without them figuring out what you are doing. So, now that the background is out of the way, let’s get into these techniques:

1 – Rock is for Rookies

In RPS circles a common mantra is “Rock is for Rookies” because males have a tendency to lead with Rock on their opening throw. It has a lot to do with idea that Rock is perceived as “strong” and forceful”, so guys tend to fall back on it. Use this knowledge to take an easy first win by playing Paper. This tactic is best done in pedestrian matches against someone who doesn’t play that much and generally won’t work in tournament play.

2 – Scissors on First

The second step in the ‘Rock is for Rookies’ line of thinking is to play scissors as your opening move against a more experienced player. Since you know they won’t come out with rock (since it is too obvious), scissors is your obvious safe move to win against paper or stalemate to itself.

3 – The Double Run

When playing with someone who is not experienced at the RPS, look out for double runs or in other words, the same throw twice. When this happens you can safely eliminate that throw and guarantee yourself at worst a stalemate in the next game. So, when you see a two-Scissor run, you know their next move will be Rock or Paper, so Paper is your best move. Why does this work? People hate being predictable and the perceived hallmark of predictability is to come out with the same throw three times in row.

4 – Telegraph Your Throw

Tell your opponent what you are going to throw and then actually throw what you said. Why? As long as you are not playing someone who actually thinks you are bold enough to telegraph your throw and then actually deliver it, you can eliminate the throw that beats the throw you are telegraphing. So, if you announce rock, your opponent won’t play paper which means coming out with that scissors will give you at worst a stalemate and at best the win.

5 – Step Ahead Thinking

Don’t know what to do for your next throw? Try playing the throw that would have lost to your opponents last throw? Sounds weird but it works more often than not, why? Inexperienced (or flustered) players will often subconsciously deliver the throw that beat their last one. Therefore, if your opponent played paper, they will very often play Scissors, so you go Rock. This is a good tactic in a stalemate situation or when your opponent lost their last game. It is not as successful after a player has won the last game as they are generally in a more confident state of mind which causes them to be more active in choosing their next throw.

6 – Suggest A Throw

When playing against someone who asks you to remind them about the rules, take the opportunity to subtly “suggest a throw” as you explain to them by physically showing them the throw you want them to play. ie “Paper beats Rock, Rock beats scissors (show scissors), Scissors (show scissors again) beats paper.” Believe it or not, when people are not paying attention their subconscious mind will often accept your “suggestion”. A very similar technique is used by magicians to get someone to take a specific card from the deck.

7 – When All Else Fails Go With Paper

Haven’t a clue what to throw next? Then go with Paper. Why? Statistically, in competition play, it has been observed that scissors is thrown the least often. Specifically, it gets delivered 29.6% of the time, so it slightly under-indexes against the expected average of 33.33% by 3.73%. Obviously, knowing this only gives you a slight advantage, but in a situation where you just don’t know what to do, even a slight edge is better than none at all.

8 – The Rounder’s Ploy

This technique falls into more of a ‘cheating’ category, but if you have no honour and can live with yourself the next day, you can use it to get an edge. The way it works is when you suggest a game with someone, make no mention of the number of rounds you are going to play. Play the first match and if you win, take it is as a win. If you lose, without missing a beat start playing the ‘next’ round on the assumption that it was a best 2 out of 3. No doubt you will hear protests from your opponent but stay firm and remind them that ‘no one plays best of one for a kind of decision that you two are making’. No this devious technique won’t guarantee you the win, but it will give you a chance to battle back to even and start again.

About the author: Graham Walker
As a co-author of the Official Rock Paper Scissors Strategy Guide (published by Simon and Schuster) and five-time organizer of the World Rock Paper Scissors Championships, Graham Walker is one of the few people who is actually a credible authority on the strategy and cultural significance on the game of Rock Paper Scissors.
http://www.worldrps.com/index.php?option=com_content&task=view&id=256&pop=1&page=0

http://www.amazon.de/Official-Paper-Scissors-Strategy-Guide/dp/0743267516

Zero Allgemeines, hacks

Steam Client für den Mac

March 9th, 2010

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Der berühmte Steam und Source Game Client kommt wie erwartet für den Apple.

Ab April 2010 wird man Valves Spiele so auf seinem Mac spielen können. Bei Launch dabei: Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal und die Half-Life-Serie.

Wer ein Steam Produkt bereits auf einer anderen Plattform gekauft hat, muss es nicht neu kaufen. Auch Spielstände usw. werden über die Steamcloud mit allen Systemen geteilt.

Ab dann werden alle kommenden Spiele zeitgleich auf allen Plattformen (Windows, Mac und Xbox 360) veröffentlicht. Zuerst soll so Portal 2 released werden.


Links:

http://www.valvesoftware.com/news.php?id=3568

Zero Apple, Games

RePost: write iPhone and iPad apps without knowing Objective C with revMobile

March 5th, 2010

from tuaw.com:

One of the biggest barriers to entry for people who want to develop their own iPhone apps is the requirement to actually know how to program in Objective C. Runtime Revolution (AKA RunRev) has been developing and marketing a HyperCard-like development environment since 1997. To quote the company’s site, “Rev uses plain-English words and phrases for most of its operations, eliminating the obscure symbols and complicated structures required of other programming languages. Rev is easy to learn and use, requires 90% less code, and can deliver a 10-fold increase in productivity over traditional languages.”

What does this have to do with developing for iPhone and iPad? The answer is simple — the company is stretching the development environment to the mobile computing market with a new product, currently in pre-alpha, called revMobile. For developers who want to market their products to the widest possible range of mobile devices, revMobile not only supports the iPhone and iPad world, but Nokia’s Maemo platform and Windows Mobile 7 as well. Since apps can also run on Mac OS X, Windows, and Linux, this represents a very robust development environment. The video at the top of this post shows a simple game being conceptualized, designed, and written in a little over 3 hours.

RunRev has always been compiled at runtime, but for the purposes of getting RunRev apps into the App Store, revMobile apps are going to be compiled at build time so that a single executable is available for submission. You can find out more about revMobile, including pricing and availability, at the RunRev website.

TUAWrevMobile: write iPhone and iPad apps without knowing Objective C originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 05 Mar 2010 16:00:00 EST.

Read , Comments [From revMobile: write iPhone and iPad apps without knowing Objective C]

Zero Apple, iPhone

iPad verkauf ab 03.04.10 in den USA

March 5th, 2010

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Der iPad verkauf für das WLAN Modell startet in den USA am 03.04.10 . Vorbestellungen sind in dort ab dem 12.03.2010 möglich. Das iPad mit UMTS soll ab Ende April zu haben sein.

In Deutschland wird man beide Modelle voraussichtlich Ende April kaufen können. Die Preise für den Deutschen Markt sind noch nicht bekannt, aber man kann damit rechnen das sie wie die Dollarpreise aussehen (450$ = 450€ für das iPad 16GB Wlan… wegen Steuern, Shipping usw…)

Pressemitteilung im Anhang…

Read more…

Zero Apple, iPhone

Die #Cebit App ist unbrauchbar…

March 3rd, 2010

Die #Cebit App ist unbrauchbar schlecht!!! Der Os X Business Park irgendwie zu klein, und bis zur Afterparty wollten wir auch nicht bleiben.

Zero perTwitter , ,

Cebit 2010

March 3rd, 2010

cebit.jpg

Hi ihr… Ich fahre Heute mal wieder zur CeBIT. Also Twitter an und mal sehen wen man mit “Cebit” und “Umkreissuche” dieses mal so alles trifft. Ich für meinen Teil werde aber wohl am ehesten im OS X Business Park zu finden sein.

Twitterschreibt mir: http://twitter.com/zero_bit

Wie man noch an Gratiskarten kommt, habt ihr ja bereits gelesen. Ausserdem kann man angeblich mit solchen Karten noch 9 Leute einladen. Falls wer noch eine braucht, könnte ich das ja mal versuchen.

Übrigens: Vorhin ist in aller letzter Sekunde noch die CeBIT2go iPhone Applikation veröffentlicht wurden (die Cebit Trottel hatten vergessen es rechtzeitig im Appstore zur Überprüfung einzureichen!)

Zero Allgemeines

Free “Cebit Tickets” -schnell-…

March 1st, 2010

Free “Cebit Tickets” -schnell-> http://bit.ly/c7fvZv -bin Mi. da

Zero perTwitter , ,

iWork ‘09 fast legal von Trial in Vollversion

February 28th, 2010

pages

Aus iWork ‘09 kann man (seit längerem) “fast” legal eine Vollversion machen… Macnotes.de spekuliert , Apple will iWork populärer machen.

Weil so viele Leute diese Eintrag gerne mochten, und ich gerade mein System neu Aufgesetzt hatte, habe ich meinen Retail Code (iWork ist es wert gekauft zu werden) diesmal noch nicht eingegeben, und das ganze mal selbst auf Herz und Nieren getestet. Deswegen:



Aktualisierte Anleitung
, (Snow Leopard Kompatible !)

iWork Trial installieren. (Noch keines der Programme öffnen)
[für NERDS: Ihr blockt bei den iWork programmen: littlebuddy.apple.com.akadns.net]

PS: von allen Dateien die ihr im Zuge von Tutorials ändert erstellt ihr natürlich vorher eine Backup Kopie!
(am einfachsten die Dateien markieren und rechtsklick “duplikat/e erzeugen”)

Auf die oberste Ebene (root) der eigenen Festplatte gehen (meist macintosh HD)
Dort in die Ordner “/Library /Preferences/ ” gehen. (Sieht dann so aus /macintosh HD/Library/Preferences/)
[Achtung. Auch der Benutzerordner hat einen Library Ordner mit Preferences, aber darin werdet ihr die benötigte Datei nicht finden...]

Dort die Datei “com.apple.iWork09.Installer.plist” mit eurem Programm “TextEdit” [funktioniert nur reibungslos mit dem Programm BBEDIT (demo4free) ] öffnen und den InstallMode von Trial auf Retail ändern. Das sieht dann so aus:

________________________________________________

<?xml version=”1.0″ encoding=”UTF-8″?>
<!DOCTYPE plist PUBLIC “-//Apple//DTD PLIST 1.0//EN” “http://www.apple.com/DTDs/PropertyList-1.0.dtd”>
<plist version=”1.0″>
<dict>
<key>InstallMode</key>
<string>Retail</string>
</dict>
</plist>
________________________________________________

Dann öffnet ihr ein Programm von iWork (z.B. Pages), klickt auf später registrieren, und prüft unter dem Menüzeileneintrag “über …”)

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ob euer Fenster so aussieht (Bild unten). Unter Version darf nichts stehen. Weder Trial, eine Tagesanzeige noch euere Seriennummer, dann hat die Änderung funktioniert.

201002281316.jpg

Dann schließt ihr euer Programm wieder, und
geht zu der Datei  ”com.apple.iWork09.plist“, sie ist genau dort, wo ihr auch “com.apple.iWork09.installer. plist” gefunden habt.[DIESE DATEI LÖSCHEN, WENN EURE TESTVERSION ABGELAUFEN IST, und eines der Programme z.B. Pages einmal starten um eine neue zu erstellen]Wenn darin viele Einträge mit u.a. einer Seriennummer oder einem Datum stehen: löscht ihr sie, startet ein iWork Programm und schließt es wieder, und öffnet die neu entstandene “com.apple.iWork09.plist“, die ohne 30 Tage Ablaufzeit oder Code eingaben ist…
Darin sollte dann nur etwas wie folgendes stehen,

<key>DisplayedRegistrationWindowCount</key>
<integer>1</integer>

Ihr fügt dann darunter hinzu:

<key>ShouldNotSendRegistration</key>
<false/>


(solltet ihr diesen Eintrag schon haben, ändert ihr <true/> in das grün markierte <false/>)
[Dieser Eintrag dient dazu das ständig aufpoppende Registrieren Feld zu entfernen]


TESTVERSION ABGELAUFEN? Die ebene beschriebene Datei löschen und z.B: Pages einmal starten um eine neue zu erstellen.


FERTIG. Und übrigens:

Ob das ganze nun Legal ist oder nicht, kann ich nicht entscheiden. Aber:

WER DAS PROGRAMM NUTZT, SOLLTE ES KAUFEN!
Falls es Probleme gibt, schaut in den Comments…



Links:

iWork ‘09 Trial zum ausprobieren
BBEDIT


Zero Apple, Tipps, hacks , , , , , , , ,

Facebook Chat mit iChat und anderen Chatclients nutzen

February 23rd, 2010

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Ich habe zwar keinen Facebook Account, aber kenne einige Leute die ständig ihren Browser geöffnet haben um 10h lang über Facebook zu chatten.
Deswegen poste ich hier eine intelligente und elegante Alternative, nämlich den Chat von Facebook in iChat, Adium, oder andere Chatclients zu verlegen.

Alle Infos dazu gibt es bei der offiziellen Facebook Help Seite: Facebook Help Center – Chat

Hier der weg für iChat

  1. Go to the iChat menu and select “Preferences.”
  2. From the “Accounts” tab, click the “+” and select the following settings:
    • Account Type: Jabber
    • Account Name: your Facebook username@chat.facebook.com
    • Password: your Facebook password
  3. Click down to server options and select the following settings:
    • Server: chat.facebook.com
    • Port: 5222
    • Uncheck “Use SSL”

Weitere Clients werden wie gesagt hier erklärt: Facebook Help Center – Chat


[ Und wer iChat nutzt, sollte sich Chax installieren. Ohne macht iChat nur halb so viel spaß... - Download Chax 3.0 for OSX 10.6 ]

Zero Tipps

Jules Verne Buchcover Handgemacht

February 21st, 2010


Diese fantastischen und noch dazu handgemachten Jules Verne Buchcover hab ich vorhin bei Laughingsquid entdeckt. Hier noch ein Zitat der Site:

“For his senior thesis project at the University of the Arts, illustrator Jim Tierney created a series of beautiful new cover designs for four classic Jules Verne novels: 20,000 Leagues Under the Sea, Journey to the Center of the Earth, Around the World in 80 Days, and From the Earth to the Moon. Interactive without being gimmicky, each jacket features a unique construction, while still clearly remaining part of a cohesive whole.”


Links:

- Jim Tierney’s Homepage

- Mehr über die Entstehung der Bücher bei Faceoutbooks

Zero Steam

Lock-Picking Tool, das den Schlüssel im Schloss nachbaut

February 18th, 2010

Unglaublich kluges Tool um Türschlösser zu öffnen. Man wickelt eine spezielle Alufolie darum und steckt es in ein Schlüsselloch. Wenn man es nun hin und her bewegt, “baut” es den passenden Schlüssel direkt im Schloss nach… Er benutzt übrigens ein Deutsches Schloss in dem Video…

more: Advanced foil impressioning

[From BOINGBOING: Foil impressioning: lock-picking technique that uses the lock to form a new key]

Zero Allgemeines, Tipps, hacks

Umsonst einparken spielen: nie…

February 7th, 2010

Umsonst einparken spielen: niedliches iPhone Spiel ‘Valet Hero’ heute kostenlos: http://bit.ly/d65UIE

Zero perTwitter , ,

Digg Hacked or Clever Advertisement?

February 5th, 2010

Here’s an clever promotion gag: the folks at Digg (and several other sites) have put an ASCII promotion for Dante’s Inferno in their source code.

Lest you think that Jay Adelson & co. simply take hellbeast-shaped programming notes, the bottom of the ASCII block directs you to the Dante’s Inferno promotional site http://www.hellisnigh.com, with the password “excommunicate.” Alas, you need five more passwords to access the site’s innermost circle.

via: http://www.geekosystem.com/dantes-inferno-digg-ascii/

Zero hacks

A Sculpture That Perpetually Sells Itself On eBay

February 4th, 2010

A Tool To Deceive And Slaughter

Artist Caleb Larsen has created an art sculpture which, when connected to the Internet, perpetually attempts to sell itself on eBay.

Combining Robert Morris’ Box With the Sound of Its Own Making with Baudrillard’s writing on the art auction this sculpture exists in eternal transactional flux. It is a physical sculpture that is perpetually attempting to auction itself on eBay.

Every ten minutes the black box pings a server on the internet via the ethernet connection to check if it is for sale on the eBay. If its auction has ended or it has sold, it automatically creates a new auction of itself.

If a person buys it on eBay, the current owner is required to send it to the new owner. The new owner must then plug it into ethernet, and the cycle repeats itself.

The sculpture, entitled “A Tool to Deceive and Slaughter“, recently sold on eBay for $6,350.00 and is now being shipped to its next “owner”.

Writer Andrew Sargus Klein offers some additional context for the sculpture in this excellent post at SpliceToday, in which he references both Baudrillard and Hirst, and explores contemporary concepts of ownership and worth:

“A Tool to Deceive and Slaughter” is tangibly linked, via Ethernet, to the intangible world of taste, aesthetics and worth. It doesn’t matter if the work becomes astronomically valuable—you’re legally required to keep putting it up on eBay once a week until someone else buys it. The argument is you can’t own anything conceptual, neither in copyright or theoretical terms, and the artwork’s logistics ensure that no third party—the highly ridiculous art market—can change that.

This is a blog post from Laughing Squid

Zero tech

A Flower Chain – wunderbares iPhone Spiel

February 2nd, 2010

flower chain.jpg

A Flower Chain ist ein wunderschönes entspannendes iPhone Spiel. Ich versuche es mal zu erklären:
Man setzt per tap eine Blume auf den Screen, welche andere über das Display schwebende Blumen durch eine Kettenreaktion zum Blühen bringen soll…

Schön endlich mal ein wirklich gemütliches Spiel zu haben, das trotz dem angenehm leichten Spielprinzip und der schönen Klaviermusik in den höheren Level richtig spannend wird…

Es kostet nur 1,59€ und ist auch als kostenlose Testversion erhältlich (und auch in seiner Originalsprache, vorsicht!)

aflowerchainfree.jpg aflowerchain.jpg

A Flower Chain Free A Flower Chain für 1,59€

Versucht meinen Highscore zu toppen, und hinterlasst mir dann bitte einen Comment hier im Artikel!

highscore.jpg

DIe ersten 3 Plätze gehen soweit an unseren lieblings IndieDj Torben, an meine Freundin, und an mich…
Wenn sich wer von euch in die oberen Reihen der Rangliste aufschwingt, aktualisiere ich das Bild auch ;)


LINKS:

A Flower Chain Free für iPhone

A Flower Chain für 1,59€

Zero Apple, Games, apps, iPhone

Micro SIMs können eventuell durch zurechtstutzen normaler Simkarten nachgebaut werden

February 2nd, 2010

microsim
We’ve finally found ourselves a solid, confirmed shot of a micro SIM in the wild, thanks to an FCC filing from Lok8u — the company that just inked a deal with T-Mobile — that shows the innards of its GPS watch torn asunder. Over on the right there is one of the micro SIMs in question, and as you can clearly make out, the contact pad is identical to the one you’d find on a traditional SIM (that shot of an AT&T unit that we’d posted earlier was actually a mockup by our own Sean Cooper, you see). In other words, if you were really hard up to get that iPad up and running on a network that isn’t providing micros, you could probably shoehorn a traditional SIM in there with a little elbow grease and handiwork, which happily matches up with information we’ve been hearing from several contacts of ours. Who knew Lok8u would be so important in this investigative process?

Micro SIMs can probably be fashioned from shaved down traditional SIMs originally appeared on Engadget on Tue, 02 Feb 2010 11:06:00 EST. Please see our terms for use of feeds.

Zero Apple, hacks, iPhone, tech

Giana Sisters für iPhone: Erh…

February 2nd, 2010

Giana Sisters für iPhone: Erhältlich im AppStore ab dem 09.02.2010 im Andenken an dessen Vater Armin Gessert (unbedingt kaufen!)

Zero perTwitter

Sind meine Feeds defekt?

February 2nd, 2010

Kann jemand meine Feeds richtig empfangen?

Vergleicht doch bitte mal euren Feed von nerdic-walking.com mit der aktuellen Website.

Falls da etwas nicht stimmt, probiert den Feed mal neu zu abonnieren, und schreibt mir Comments oder Emails!

(Schreibt mir bitte auch, wenn der Feed einwandfrei funktioniert…)

Zero Allgemeines